Clock Hands
VR Experience of Controlling Time
This project is a VR-based experience, which provides an immersive environment and instantaneous responses to the participant’s hands movement. To create the illusion of controlling time in the scene, the distance between two controllers is tracked, and the 3d animations of gameobjects are played in a speed accordingly. The scene constructed in VR is a collection of events associated with the perception of time, e.g. falling raindrops, drifting lanterns, a revolving moon, flocking fish. The speed of spatial sounds is also changed as time changes , emphasizing the perception of time from another sensory input.