New Humans, New Portraits.
Synth Face is a playful exercise in human face figuration.
The inspiration comes from face morphing applications that merge facial features of different sources to create new faces.
The first step is sourcing the bases through an initial scan of real-life humans, which is then simplified by reducing the mesh output to a down-sampled version in order to optimize computer resources.
After processing the meshes to obtain a point cloud, a segmentation of the volumes is applied with a grid, in order to facilitate experimentation.
The final result draws inspiration from cubist art of the 20th century, with three new dynamic portraits as a result.